It's been a busy time since my last update. Here's the latest:
- Still in discussion with NG on licensing The Realm IP.
- Formed "Realms Online, LLC" that will operate this new venture.
- Switched UI libraries to libRocket -- pretty cool stuff.
- Integrated liblvpa and ttvfs to handle packaging up assets and logic for download.
- Integrated Hekkus sound system for audio support.
- Shader / rendering work for UI.
- Implemented fantastic cube map atlas for managing 2D textures.
- Engaged in concept artist in contract. He's working on the game logo, concepts, and mockups.
- Lots of design noodling for how the object model will work.
I'm definitely not dead. Stuff is happening. Work is busy.